Grimoire
Grimoire is a two player arcade style spell-based fighting game in development at The Guildhall at SMU. On this 6 month project using the Source SDK engine, I worked with a 15 person team (four artists) to create concept art for level arenas, spell images, and various world objects. I modeled, textured, and imported 15 world objects and created seamless textures for level designers. I also enjoyed working on a sub team with a programmer to create and implement the UI for the game.
Download Art Style Guide
Game Design Document

Copyright © 2006-2007 Jeff Cline and The Guildhall at SMU. All rights reserved
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